21 February 2024
Immersive Sound Design for VR and AR

Game Design Software FMOD


Game Design Theory
Game Design Terminology
- Sound Admiter – Example: Loading/Menu Music (opening sound to a game)
- Navigation Sounds (metagame sounds)
- Atmosphere Scene Sounds (in games sounds)
- Action – Heard when a user/player is controlling sounds
- Sonic Agency



Lesson Notes